World Of Normies [ 2 Week Review Test ] Alpha v20
๐ฎ Two Week Open Test — World of Normies Alpha v20
โโโ Read Please โโโ
Shrinking The Browser Help Run The Game Smoother...
Also set web Page Zoom to 25%
If it still runs slow.
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The game is still under development, but I wanted to share the experience with my followers!
This test version will be available for two weeks only, so jump in while it's up!
Iโd love it if you could give the game a review and criticize it as much as possible โค๏ธ — your feedback helps a ton.
Please keep in mind: this is a back-end test. Some features were removed or not included on purpose, so if things feel broken — they probably are ๐
.
Also, the game was never originally designed for Web Browsers, so performance might vary.
Iโll be removing this WebGL version after the testing period ends.
Iโll be removing this WebGL version after the testing period ends.
If you want to find out more about the game and wish to join and support the community
Visit the games website : https://worldofnormies.is-great.org/
where all the reviews and version updates and ideas are posted
Alpha v19.0 - Game Mode Overhaul
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Character Fixes:
- Fixed player color not updating
- Fixed player height and width scaling issues
- Removed old color-saving scripts
- New system for character customization and visuals
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Game Mode System:
- Introduced PlayerGameMode and PlayerGameModeManager
- Difficulty levels: Easy, Medium, Hard, Extreme
- Game Modes: Survival, Hardcore Survival, Nightmare, Hardcore Nightmare, Waves, Hardcore Waves, Creative
- Game world is instantiated based on selected mode
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Game Mode Details:
- Survival: Standard play, no loss on death
- Hardcore Survival: Permanent loss of character/world upon death
- Nightmare: Dungeon-only world, return to Survival via Save Zone, but Vault, XP, and Skills lost
- Hardcore Nightmare: Permadeath mode, return to Hardcore Survival if survived
- Waves: Mob and boss wave survival, inventory-based, no Vault
- Hardcore Waves: Same as Waves but permadeath, return to Hardcore Survival if exited
- Creative: Unlimited mode, no threats, full item access
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Void Vault System:
- Exclusive to Nightmare and Hardcore Nightmare modes
- Stores all item types, endless capacity
- Vault is destroyed upon leaving Nightmare modes
- Players keep only equipped items, inventory, and money when escaping
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Save Zones & Portals:
- Found via portals during Nightmare and Waves gameplay
- Peaceful areas with no mobs and a Trading Post
- May contain a Warp Post to return to overworld
- Save Zones allow survival-mode transitions
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Wave Mode Enhancements:
- Bosses drop rare loot chests after defeat
- Hardcore modes increase rare drop chance
- Waves can spawn Save Zone portals
- No Vault — players must use inventory wisely
- On exit, players keep everything and gain bonus skill points
- Skill rewards scale with waves cleared and score earned
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Hardcore Restrictions:
- Hardcore characters cannot join non-hardcore worlds
- Progression is locked to the Hardcore system
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Published | 9 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | World Of Normies |
Genre | Survival, Adventure, Role Playing |
Made with | Unity |
Tags | 2D, Action RPG, caves, Exploration, gamemode, test, Unity |
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